Microsoft has announced that it is bringing a feature long awaited by those who enjoy games on PC. In order to speed up loading, the update will make loading time three times faster than it is currently. Thus, computer gamers will be able to enjoy their games with a speed as good as on Xbox Series consoles.
called DirectStorage 1.1, the update will improve PC performance by performing decompression via GPU. With this, the process of downloading the assets of a game will be redirected to the video card instead of the CPU.
It is worth remembering that games use an absurd amount of data to create from worlds to characters. Because of this, everything is compressed to reduce the size of the final product as much as possible.
However, when the title starts to run, the assets are transferred to the system memory, where the CPU decompresses the data before being finally copied to the GPU memory. All of these steps make loading long.
As a result of GPU decompression, loading time is greatly reduced. This ensures greater fluidity and dynamism, even more so in open world games like Red Dead Redemption 2for example.
Microsoft has released a sample in which it compares decompression via GPU with that via CPU. In this way, we can see a difference in the first option, presenting a speed three times greater than in the second.

Update arrives at the end of the year
THE first version of DirectStorage was released in 2021 for Windows 11 and, later, appeared in Windows 10. This technology was born in the consoles of the Xbox Series line, as part of the “Xbox Velocity Architecture”.
The 3D models are now rendered completely by the video card, making the loading process faster. Therefore, the CPU is not overloaded, freeing up its use for other functions. In other words, DirectStorage aims to relieve the processor’s task load.
An interesting example occurred in March 2022 by Square Enix. In it, the title loading time forspoken has been reduced from 19.9 seconds (conventional HD) to 2.2 seconds (SSD).
However, this difference was not surprising when the same type of storage was used in both cases, but with DirectStorage enabled in only one of them.
Microsoft’s goal with the update is to cut those precious seconds even further.
Version 1.1 is planned to reach developers at the end of 2022. For the consumer, it is important to note that it will require an SSD with NVMe technology, a graphics card with DirectX 12 with Shader Model 6.0 support and, of course, Windows 10 or 11.
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